Head to the Standing Stone through the southwest exit in Riften and take a hike to the headquarters of the Nightingales. Up until you reach the door to the cave, Gulum-Ei will not attack you if he catches you following him. 145. Trinity Restored 10. Follow along as we attempt to join their group. Visit the Bee and the Barb in Riften, the local pub. If you cannot, find Aringoth on the second floor and threaten, beat, or steal the keys from him. Watch as the soldier takes a huge swig of the newly poisoned wine and take Sabjorn away for attempted murder.Speak with Mallus Maccius and he will ask you to look for any information you can find in Sabjorn’s private quarters. When you head into the mansion and take a look downstairs, you may realize that you are unable to pick the lock on the door and/or the safe inside. In the next area, you must stick to the shadows like a true Nightingale, as the light will burn you very quickly. Stealth is possible in this area, but you are allowed to kill the guards along the way if you choose without any impact on bounty or reward amounts. Fall down the large well and read his sad message about being stuck in the well you just jumped down. 148. 144. She asks that you sabotage the Honningbrew Meadery in order to save her own mead production at the Goldenglow Farms. Dampened Spirits: Put Maven Black-Briar's competition out of business. After asking about the Thieves Guild, he told me to Talk to Brynjolf about joining the Thieves Guild. The quests that involve thieving are optional, where the quests that involve screwing around and non interactive nonsense plot are obligatory. 2. NOTE: When you bring Karliah to the Thieves Guild, your follower will leave you for a while (without a note at the top) and stand guard until you carry out the quest to search Mercer's home in Riften. NOTE: This mod is for a new game, I have heard word in the comments that it doesn't work on an existing game if you've done more than 5 jobs for the Thieves Guild. A subreddit dedicated to the Elder Scrolls V: Skyrim. If the side quests were placed in the main line, diversified, crafted and infused with plot, they would do quite well at being an actual thieves guild quest … Skyrim: Thieves Guild Quests. I think the only hope might be a future pacth that solves that thing. You are to break into Mercer Frey’s home in Riften and find out any information you can.There will be one obstacle in your way: Mercer’s personal guard Vald. Talk to him there and he will give you another quest that involves the Goldrow Estate, after finishing this you will join the Thieves Guild and get acces … Speak with Enthir about any additional information you may want about the Falmer and Calcelmo, and then set out for Markarth in the westernmost area of Skyrim.Locate Understone Keep and speak with Calcelmo there. There are many ways of getting to the beehives and inside the home, but pure offensive is quicker than stealth. Unless you attack named members of the Thieves Guild (found in the Ragged Flagon/Ragged Flagon Cistern) then the actual members won't be hostile. Open the dresser and take the Promissory Note inside. Introduction | Thieves Guild quests TES V: Skyrim Guide. Blindsighted 11. Posted by 2 years ago. Head down the last corridor ahead to a puzzle door and let Mercer open it for you since you are missing the claw key to open it yourself.Watch the next story actions and learn about what really happened in the past. 2. (15) 10. Just beat her up in a brawl or tell her to move and speak with her lover Talen-Jei to see if he has anything to say. Congratulations on completing the main questline for the Thieves Guild! If you have completed the Temple Quest: The Book of Love or the Miscellaneous Quest: Neutralizing Nimhe, you will already have access to the museum. Detail So, with the changes this is how things work. As Karliah fills you in, she asks you to help her exact revenge for her fallen Nightingale companion Gallus, and also clear her tainted name with the Thieves Guild. Guards dismiss it, Thieves Guild members and associates don't have that option, and most citizens inevitably point you to Bersi Honey-Hand. Mercer has been stealing and now you must find out how and why. There are many reasons for this, but just a… The best route is to sneak by whoever you can and take out the western guard with a sneak attack if possible. Solitude, Markarth, Whiterun, and Windhelm. If you use the Nightingale Blade, you can track him easily as the Absorb Health and Absorb Magicka does its job. Taking Care of Business: Collect some debts for the Thieves Guild. In order to prove the evil deeds of Mercer Frey, you must travel to Winterhold and speak with Enthir. Wait a few moments while the game makes you worry a bit, and the Skeleton Key will open the floor below you into the Ebonmere Chamber.In the last chamber, you return the Skeleton key for Nocturnal, who demands that you become an agent of Nocturnal by drinking from the Ebonmere. Find the ladder in the Cistern area to leave by a hidden sarcophagus in the cemetery, then pull a hanging chain to the right to open the passage. A Chance Arrangement: Help teach a merchant to mind his own business. Take this occasion to either sneak into the home unseen or take them all out. I'll leave in brackets the old amount. (If you do kill him, by choice or accident, you can continue the quest by finding a note to Gulum-Ei’s brother in Brinewater Grotto to progress the quest. Leave the Ragged Flagon and speak with Maven Black-Briar in town. 142. Skyrim Thieves' Guild Quests Mad Guru; 20 videos; 11,502 views; Last updated on Jun 23, 2014; A walk through of almost all Thieve's Guild quests, still excluding the Stones of … Go west and up some steps, killing any bandits that have taken up residence there. You also lose the fence in Solitude. Brynjolf doesn't say anything to me, I can't seem to find Karliah, and as far as I can tell, I am finished with the plotline quests for the Thieves Guild. FENCE. Head back to the Ragged Flagon with your newest friend inhaul. 146. The following are quests that can be done for The Thieves' Guild Pages in category "Thieves' Guild quests" The following 28 pages are in this category, out of 28 total. Log In Sign Up. Head into the Cellar and open the safe with the key or a successful lock-pick. However, as soon as you enter the large area, any contact with him or his guards will sound an alarm and you will be attacked. Take out any guards nearby and speak with him; he will tell you more information about the mysterious woman, now named Karliah, and what her plans are. Saturday, January 16. Edit source History Talk (0) The following are Thieves Guild quests in The Elder Scrolls V: Skyrim. Brynjolf reminds you NOT to kill Gulum-Ei, and this is important advice regarding later dealings with the Thieves Guild.In Solitude, Gulum-Ei is often found in the Winking Skeever. Take the Bill of Sale inside and help yourself to the gold. Kill or sneak by any guards inside and head downstairs to find a cabinet with a false door. While the guild's golden age has passed, there is still a chance to save it. Dampened Spirits 5. 2. You know the heist jobs, burglary jobs, sweep jobs, number jobs etc. Riften doesn't have one, so after you do all four, the Thieves Guild will be restored, although you may have to finish the guild's questline to be put in charge. Find the next door and enter the door to a hallway lit with candles. You can recruit them right away when first talking to them. Climb the stone ramp and enter the Irkngthand Slave Pens ahead. The quest will not begin until you complete all prerequisites. Best quest line? The area is plagued with trip-wire and traps as you make your way to the double Iron Doors deep in the catacombs. When he finally goes down, loot his body for the Skeleton Key and the 2 Eyes of the Falmer. When you are finished in this area, head to the west and find the museum door and use a key or lockpick to gain access. If you want to, head in through the front door with swords blazing, kill the guard at the gate and take his key to gain access. Head to Irkngthand in the mountains. It is simple to steal and only takes a few minutes to find.Gulum-Ei will only give you some vague pieces of information. There are a few ways to go about getting past him. Some of the plot points, such as Mercer's rebellion, annoyed players and left them feeling unsatisfied. You may get quests for Riften, but they will not count towards the goal. As I walked through the gate, Maul, interrogated me but he was no match for my persuasion (+speechcraft). Edit. Loud and Clear. Find out the mission details from Torsten Cruel-Sea in Windhelm. It is possible to skip the quest through console commands(i.e. Find the Statue of Dibella and steal it for ransom. He will tell you that Gallus’ journal is written in the ancient language of the Falmer. 3 can be obtained from either the Stormcloaks or Imperial Legion faction 3. ", and then I went back to the guild for the next quest. Plus, you do not need to do 125 Thieves Guild quests anyways. No Stone Unturned (Skyrim) Darkness Returns; Under New … Use the steps around the vats to poison one of the wine containers, then find the door nearby and head back to Honningbrew Meadery.Sabjorn insists that you attend the tasting ceremony with him and the Captain of the Guard. 141. When open, head through the gate to the exit. Find the door to the east and enter the Honningbrew Boilery. Head to the marketplace between 8 am and 8 pm and speak with him to begin.Your goal is to steal a ring and plant it on someone in the center of town. The objective is in Elisif’s room on the second floor of the Blue Palace. The easy way to get to the beehives unnoticed is to head to the backside of the island, where no guards can see you, and climb the rocks. Category page. What I am talking about is that much of it doesn't make sense or lacks options. Dialogue option to avoid conflict with thieves encountered on the roads, later upgraded to such thieves paying you tributes. Speaking with him is how you initiate the quest itself. This quest is received after completing the quest The Pursuit from the Thieves' Guild quest. Finding the missing quill is difficult without a quest marker, but if you travel halfway between Riften and Goldenglow Farms, you will find a chest on the bottom of the lake. Head out of the Ragged Flagon the way you came in, and head to any of the three locations available: The Bee and the Barb, the Pawned Prawn, and Haelga’s Bunkhouse. just jump to the next quest: "setstage TG 04 0") but it dont want to miss out on any quests.. Loud and Clear 4. Skyrim: Thieves Guild, Thieves Guild Quests, Skyrim: Faction Quests. Brynjolf doesn't say anything to me, I can't seem to find Karliah, and as far as I can tell, I am finished with the plotline quests for the Thieves Guild. So I’m having a problem. Mercer Frey has an idea and asks to speak with you about the current happenings within the group.If you return to Honningbrew Meadery, Mallus Maccius is now a fence outside Whiterun. Thieves Guild Quest I found an unusual gem early in game and just found out that it’s for a quest to join the Thieves Guild. You can fast travel directly to this location as well, giving you an easy way to access the group without trekking through Riften and into the Ratways.Also, you can pay off bounties in the Rift for half price with city Guards. You’re going to poison the Captain of the Guard so Sabjorn is arrested, but you’re going to pretend to be an assistant in order to infiltrate the wine cellars.Head to Honningbrew Meadery close to Whiterun. Find Mercer and speak with him for more information and wait for him to open the door to the Snow Veil Catacombs. Table of Contents. These quests are known as Radiant Quests and are randomly determined (please refer to The Elder Scrolls V: Skyrim: The Thieves Guild Radiant Quests Walkthrough for info on how to get through all the Radiant Quests). Pretty simple - This mod lowers the requirements to get the rewards for the radiant quests of the Thieves Guild Before you needed to do: 5, 15,25,35,45,55,75,125 quests to get the full rewards as well as 5 in each Hold before the Hold specific quest. Speak with Brynjolf again then head to Solitude. Poison the nest, but be careful of a mad mage named Hamelyn. Follow Karliah and receive the armor of the Nightingales and become a servant of Nocturnal, the lady patron of thieves. Find a roll of paper and some charcoal and use them on the tablet to transcribe the information. The Thieves Guild in Riften and Skyrim has long moved on from its glory days and during the game's timeline, it functions more like a gang of enforcers and private muscle for some powerful monopolizers in Riften. Watch for dart traps, spear traps, and battering ram traps that could kill you if hit in the right place. I had been playing mostly as a bit of a boy scout, and it doing things that were slightly bad was a refreshing change of pace. A Chance Arrangement 2. Hard Answers. I think the only hope might be a future pacth that solves that thing. He’s the one making the large amounts of Skeever and can pose a problem if he gets the edge on you. Besides Riften, you have to do five small jobs in each city. Speaking with Silence. Grab Mercer’s Plans on the table and Chillrend from his display case, and take the Bust of the Gray Fox from his bookshelf to sell to Delvan. 8 achievements are obtained by completing the Main Quest. However, you forfeit respect and the ability to better your armor with Karliah. He believes she is to be found at Snow Veil Sanctum, and he wants you to find and kill her before she starts any more problems. - posted in Skyrim Spoilers: I've just completed the beehive quest, gone back to the guy and turned it in and then he told me to speak to Maven. Head through the gate to the southwest and into the gigantic cavern where you first saw Mercer Frey from the balcony. A tunnel will open before you drown (only if you have grabbed the Skeleton Key) leading you to the Bronze Water Cave, south of where you entered Irkngthand. Important: Never use before finishing the main quest line of the thieves guild, it can break other quests, although I would not be sure, but there is not reason for anyone to use this artifice before completing the main quest of the guild. Aalto Mine should allow you to bring a friend in with you now (fixed navmesh). Hand over Mercer’s Plans and he will find out that his next plan is to take the Eyes of the Falmer, a huge heist for one person. The keeper of the Meadery, Sabjorn, will ask you to help with his Skeever problem, and he will give you some poison and the Honningbrew Meadery Key as well as some gold if you convince him that you need partial payment upfront. Begin by heading through the camp and find your way to a gate to the south. After the urn is shattered, head back to Bersi and threaten to break something else. 3 for the Dark Brotherhood 5. Here you will be attacked by a higher level Draugr that may take a little more time to defeat before progressing. After returning and talking to both Enthir and Karliah i get the text saying that the quest is completed, but it wouldn't start the next one. If you would like to keep your conscious clean, you can speak with Maven Black-Briar about clearing his Vald’s debt and releasing him from his loyalty to Mercer Frey. Before you needed to do: 5, 15,25,35,45,55,75,125 quests to get the full rewards as well as 5 in each Hold before the Hold specific quest. (5) Ornate Drinking Horn appears after 10 jobs. Press question mark to learn the rest of the keyboard shortcuts. 15 achievements are obtained by completing faction quests: 1. Enlisting the help of an adventurer, he directs the player to Chief Thief Robin in Lumbridge. Trending pages. Glad to see I'm not the ONLY old guy that plays this game, even if I am late to get on board. NOTE: This mod is for a new game, I have heard word in the comments that it doesn't work on an existing game if you've done more than 5 jobs for the Thieves Guild. It is currently in the hands of a priest in t… Karliah and Mercer will be waiting to join you, so continue on until you reach a large balcony. Jeweled Candlestick appears after 5 jobs. Go see him and he’ll explain that his daughter Fjotli was slain and robbed, and that after quite some time he found out it was a Thieves Guild from Summerset Isle called “The Summerset Shadows”. So to get the "One with the Shadows" Achievment on Xbox 360 I need to do either Vex or the other guys quest to get 4 main quests which later unlocks the final quest, but my problem Is that I already did the 4 quests and the final one isn't coming up and Brynolf keeps saying "sorry lad, not right now blah blah blah" so can you help me with this problem? He will give you some advice for the puzzles ahead, pointing you towards a journal on a corpse nearby.Enter the first chamber and kill the crazed Nightingale Sentinels until you reach the Iron Door to the West. He enters the door to the Brinewater Grotto, but make sure to grab the East Empire Shipping Map that he changes to sell to Delvan when you get back to the Thieves Guild quarters.Watch out for traps in the Brinewater Grotto and continue to follow Gulum-Ei until he arrives at a campsite with a fire in the center. Speaking With Silence 7. Head into the front entrance of the Ratway, but be prepared to meet two enemies almost as soon as you enter. Find (a very angry) Brynjolf and company and explain the situation. unless you reload you cant do the rest of the thieves guild quest line. You can only do this once every 24 hours. If not, you must either kill or sneak your way through. Head through the open door and make your way through the numerous traps ahead. I'll leave in brackets the old amount. Follow the corridor straight to Mercer’s office, dodging the deadly traps in your way. The following are quests that can be done for The Thieves' Guild Pages in category "Thieves' Guild quests" The following 28 pages are in this category, out of 28 total. – SevenSidedDie Jun 9 '13 at 21:05 If you continue on and visit the Pilgrim’s Path ahead, you will give up the key. Make your way to the front entrance and head inside.Find Brynjolf and he will ask you to help with a few Riften citizens that haven’t paid up. This is a great place to level up your lockpicking, so spend some time and lockpicks opening up whatever locks you can find. (15) Make sure to pick up the Thieves Guild Armor from Tonilla before you leave. Check Out This Mod. The Pursuit. I liked the Thieves Guild questline in vanilla Skyrim. Thieves Guild quests just don't happen to be written that way, is all, but they as easily could have been. A "gamer" since way before the term was coined, I have been playing video games in one form or another since the 1980s. This reverse pickpocket now stashes the ring in Brand-Shei’s inventory, in which the Argonian is hauled away to the dungeons of Riften for a week.Speak again with Brynjolf, and he will express some satisfaction and give you a small reward. All I have left available are repeatable quests … There are pressure plates to stop the gas if you choose this route, so keep an eye on your health bar and heal as necessary. Fast travel as soon as you can and make your way back to Winterhold and Enthir.At the Frozen Hearth Inn, Enthir translates some of Gallus’ writings and reveals that Gallus had suspected Mercer Frey of stealing from the Thieves Guild by using something called the Twilight Sepulcher. Spear traps, spear traps, spear traps, and have yet met the grey-beards pottery across from his table... Gold and your choice of a mad mage named Hamelyn I liked Thieves. The keep by old fashion violence Robin in Lumbridge him unsuccessfully Irkngthand Slave Pens ahead than stealth plot obligatory. 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